Sunday 2 September 2012

About storytelling & characters

What kind of heroes/heroines do you like?
Heroes/ Heroines can thinks more and in solving mysteries/ problems.

What kind of villains do you like?
greedy and hatred.

What kind of stories do you enjoy? why?
Action and solving on problem. because is not easy to predict.

Monday 20 August 2012

Simpons

One sentence story angle(story idea):
Woman is not an object, is to be love.


One sentence plot summary:
Bart got a new spy camera and he started to use it to take pictures all around him. And he took a photo of his father dancing with a female belly dancers.


Synopsis:
Bart got new camera and he started to takes pictures around him. One day Homer went to a party and his family went to the same restaurant to have dinner. When Bart went to the toilet, he was curious and went to other room and saw Homer was dancing with a belly dancer.


Act1:
key character: Homer
Motive: trying to explain everything to Marge.
Situation:Bart took a photo of homer dancing with the belly dancer.

Act2:
Conflict: Bart photocopy the photo to his friends, soon the picture went all around the city.
Obstacles: when Marge found out, she kick out Homer out of the house.
Drama: He went to his friend's house to live, but he miss home and he decided to go home.

Act3:
Outcome: Merge want Homer to explain to Bart that woman is not an object and not to be toying around,which she doesn't want Bart have a wrong thinking.
Resolution: Homer bring Bart to different pub to find that dancer. At later Homer found her and he went to the stage to explain things to the audiences and Marge forgive Homer.





Thursday 16 August 2012

Frasier
Season 1 ep1 "The good son"

1 sentence story idea

No every times/ things goes according to what you plan / think you wanted.


1sentence plot summary
Frasier and his brother is deciding their father to live in the nursing home, but changed theirs mind and one of them is keep their father.


synopsis
Frasier is a formerly a boston, who was recently got divorce with his wife, thought he finally have a single life back. When his brother told him that their father got injures form the bathroom, one of them must take care of him. As Frasier taking care of his father, who doesn't like his younger son's wife. And he also wanted to be a good son. Soon trouble goes into his life as his father is not a easy person,not just his father who lives in his house, Eddie, the dog and Daphne Moon, an english physiotherapist.

character bio
Trying to be a god son.
Dislike the dog, Eddie

3 act structure

Act1

Frasier is a host talk in a radio show, he divorce with his wife, and started a new life as a bachelor.
Turning point
Deciding on put his father to a nursing home, or his brother or him going to let his father stay?


Act2
His father live Frasier's house and not a easy person. the dog and the physiotherapist are also going to live in his house. His father never say "thank you" to him.
Turning point
He wanted to give up being a good son.

Act3
His father called the hot line to the radio station and telling him, "thank you".




Friday 10 August 2012

3 Act Structure

Act 1: Set up; to keep the story interesting and set problems / questions for audience to ask themself, why what , how? to keep them interested to find out themself. E.g story started and audience would ask themself, why is he chasing her?? why are the fighting?.
Act 2: Confrontation; as in act 1 hidden back-story sholud be reveiw in act 2. And now will be more dangerous and difficult for the main characters.
Act3 : Resolution; of the problem. the eventual conclusion of the story, whether the main character is in good ending or died/defeated.

Thursday 26 July 2012

Class Exercise: define these terms & give examples:

GENRE : A style that involves a particular set of characteristics.
e.g : horror, action

CLICHE : A comment words/ things often made and is not interesting.
e.g He made some cliche that change her completely change her life.
STEREOTYPE: A fixed idea that people have about.
e.g. He doesn't fit to the national stereotype of a Frenchman.
ANTAGONIST: A person who is strongly opposed to something or someone.
e.g : He is an antagonist to logistics.
PROTAGONIST: Leading character, An important supporter of an idea.
e.g : Superman, Spiderman.

SUPPORTING CHARACTER: Usually used to give added demensionto the main character.
e.g : 

COMIC RELIEF : An amusing scence or speech to provide temporary relief from tension.
e.g :

CHARACTERIZATION : the way in which is described in real or natural.
e.g :

Wednesday 25 July 2012

WHAT MAKES A GOOD STORY?

hmmmm. What is a good story... A good story is to let audience's mind and soul focus on it and how the story entertains them. That will catch audience's heart, which wants makes them wanted to watch more and more. Story is created or form by objects/ humans/ animals or even anything than surrounded by you. Which can leads to an idea to brain storming to a story. And everything can be possible, if your mind is working/ thinking.
It's a difficult to write a good story (I think), if your story is not good enough, your story will be just like other story.
Plot which also called the storyline, often leads to a conflict or struggle that the main character always goes through, without those the show will just get boring. Characters, is an important plays in the story, whether is a good or bad guy. And audience can feel something in common with, either good or bad.

Class Exercise: define these terms: (no examples needed)

CONCEPT / CONCEPTUALIZATION :
THEME : The main subject of a talk, book, film, music. etc.

PITCH : The level or degree of something. Persuasion.

LOGLINE : A brief summary of the TV program or film.

CHARACTER BIO : A detail description about the character.

SYNOPSIS : statement of a gerneral view in some subject. Heads or short paragraphs giving the whole views.

STORYLINE: The plot/ subplot of the story. The narrative of a work.

TREATMENT: A process or intervention.

DEVELOPMENT HELL: Or also called, " Development Limbo " is a period during which a film or other project is trapped in the development.